For a 3ds max class at school. The assignment was to design a character to model that could fit into an existing triple A game title. I chose Red Dead Redemption and created this bandit gal.
You can see some other concepts for this here if interested: [link]
Critique on the painted pose is welcome. Can't change much about her actual design as I've begun modeling, but any advice on technique and rendering is awesome. I tried to make it look like some of the red dead redemption concept art I'd found.